Build a 3D Product ConfiguratorEpisode 4 of 8
Ep 4: Part Toggling
·1 min read
three.jsreact-three-fiberGLTFmesh visibility3D configurator
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Coming Soon
This is the written companion to Episode 4 of Build a 3D Product Configurator — an 8-part series where we build a furniture configurator from scratch.
What You'll Learn in Episode 4
- Naming and organizing mesh parts in Blender so they're addressable in code
- Toggling individual mesh visibility from a checkbox in the UI
- Keeping toggle state and the 3D scene in sync
- Common gotchas when parts share materials or are nested in groups
Written Guide
Full written guide coming soon. Subscribe to the YouTube channel or bookmark this page — the written companion drops alongside the video.
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